With the Palladian ore in hand, Andom the Seer beelines to the ruins. Meanwhile, back in Saradh the Necrophages have gathered a huge army to attack the converted village there - sucks to be those folks right now, but they've served their purpose for the greater good (or whatever our final goal turns out to be). I'm lucky they didn't muster a set of armies like this when I was besieging the city.
Most of my converted villages have six units in garrison now, which means any new units they produce are automatically put into armies on the world map. Since they don't have any special equipment, I'm just selling them to the mercenaries (that's how it's described, but I don't think they're actually adding to the number of mercenaries available).
It does indeed only require one village - but before it registers as complete, I get a message saying that the Wild Walkers (whom I recently made an alliance with) have got to the first stage out of five for their own victory by faction quest. That was how I won in my first game as the Wild Walkers, but I can't remember the details now.
The Necrophage offer a truce with some Palladian ore, which I accept happily, not that they were really a threat over on the other side of the world.
My hero Tinu the Chosen III continues to help here, and a new upgrade boosts the production of Citadel from 588 to 609, shaving a turn or so off the production. I focus my research on improvements that can boost our productivity, and send Andom the Seer out to convert any village he can find to further boost our production. I spend our reserves of Titan Bones to get an extra +50%.
The Roving Clans, Vaulters and the Necrophages also reach the first stage of a quest victory, but I'm not worried about that anymore. If someone else had started a wonder victory like me I would, but there's been no notification.
At turn 201, the world looks quite different in some ways, but similar in others. No-one has really tried to expand onto my continent, and Citadel has never been threatened. Even the Broken Lords haven't properly expanded, perhaps due to their slower, awkward growth system (I don't know the exact details of it, having not played as them).